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In ‘Alan Wake 2,’ Sam Lake Will Lead You Deeper into the Woods

After a 13-year wait, Remedy Entertainment creative director Sam Lake’s sequel to meta-masterpiece ‘Alan Wake’ is here to mess with your mind

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The Subversive Genius of ‘Far Cry 2,’ 15 Years Later

In 2008, Ubisoft’s trailblazing open-world first-person shooter started conversations about video games that still haven’t subsided

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The Decade ‘Grand Theft Auto Online’ Owned

‘GTA Online’ was an undercooked afterthought when ‘GTA V’ launched, but 10 years later, it’s the Rockstar game’s greatest legacy

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Netflix’s Next Act Is Investing in Video Games

First came DVDs. Then came streaming movies and TV. Now, Netflix is betting big on video games—and new release ‘Oxenfree II’ may be just the beginning of a long-term plan.

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The Boundless Legacy of ‘Breath of the Wild’

After ‘Breath of the Wild,’ open-world games can be split into two camps: those that share its philosophy of total freedom and those that don’t

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‘Dead Space’ Only Gets Better With Age

A gruesome assemblage of sci-fi-horror tropes, ‘Dead Space’ is now rightly regarded as a classic of immersive space-horror storytelling. Fourteen years later, with a remake newly released, its successes are even clearer.

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How Geoff Keighley Became Gaming’s Master of Ceremonies

The former journalist has transformed into the video game industry’s ubiquitous booster, and the Oscars-inspired Game Awards are the heart of his hype campaign

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Ten Years Later, ‘Hotline Miami’ Remains a Queasy, Ultraviolent Classic

Dennaton’s classic shooter defined a generation of irreverent indie games while propelling publisher Devolver Digital to industry stardom

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The Great Consolidation of the Video Game Industry

Amid an ongoing spree of mergers and acquisitions, fewer companies own more of the gaming industry than ever before. But what does consolidation mean for workers, players, and the medium itself?

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‘Journey’ Made a Convincing Case That Video Games Could Be Art

Ten years ago, ‘Journey’ helped crystallize a new goal for video games: to evoke meaningful emotion through interactivity